Browsing by Subject "Immersion"
Now showing items 1-3 of 3
(Springer, 2016-07-08)Designing for users rather than with users is still a common practice in technology design and innovation as opposed to taking them on board in the process. Design for inclusion aims to define and understand end-users, ...
(Digital Games Research Association and Society for the Advancement of the Science of Digital Games, 2016-08-01)Paper presented at the 1st International Joint Conference of DiGRA and FDG Dundee, August 1-6, 2016.
(ACM, 2010)In a world of ever-increasing and newly discovered complexities, and rapidly expanding data sets describing man-made and natural phenomena, information visualization offers a means of structuring and enabling interpretation ...