Now showing items 1-7 of 7

  • Children’s perception of uncanny human-like virtual characters 

    Tinwell, Angela; Sloan, Robin J. S. (Elsevier, 2014-07)
    The Uncanny Valley phenomenon predicts that humans will be less accepting, to the point of rejection, of synthetic agents with a human-like appearance. This is due to a perception of a strangeness or difference in how those ...
  • Considerations for believable emotional facial expression animation 

    Sloan, Robin J. S.; Cook, Malcolm; Robinson, Brian (Institute of Electrical and Electronics Engineers, 2009-07)
    Facial expressions can be used to communicate emotional states through the use of universal signifiers within key regions of the face. Psychology research has identified what these signifiers are and how different combinations ...
  • Contextualising dynamic emotional facial expression animation 

    Sloan, Robin J. S. (Edinburgh College of Art, 2010)
    Increasingly, automated techniques for animation production are being used to create believable, interactive characters for computer games. Procedural animation software can be used to quickly and efficiently manipulate ...
  • Emotional avatars: choreographing emotional facial expression animation 

    Sloan, Robin J. S. (Abertay University, 2011-07-19)
    As a universal element of human nature, the experience, expression, and perception of emotions permeate our daily lives. Many emotions are thought to be basic and common to all humanity, irrespective of social or cultural ...
  • Investigating facial animation production through artistic inquiry 

    Sloan, Robin J. S.; Robinson, Brian; Cook, Malcolm (Institute of Electrical and Electronics Engineers, 2009-11)
    Studies into dynamic facial expressions tend to make use of experimental methods based on objectively manipulated stimuli. New techniques for displaying increasingly realistic facial movement and methods of measuring ...
  • A practice-led approach to facial animation research 

    Sloan, Robin J. S.; Robinson, Brian; Scott-Brown, Kenneth C.; Moore, Fhionna R.; Cook, Malcolm (ACM, 2010-10-21)
  • Uncanny worlds: viewer perception of facial expression and the uncanny valley in virtual characters 

    Tinwell, Angela; Abdel Nabi, D.; Sloan, Robin J. S. (University of Edinburgh Innovation Initiative Grant, 2012-05-18)
    Realistic, human-like characters are increasingly being used in virtual worlds for entertainment in animation and video games, and in healthcare and education for therapeutic and elearning applications. However, despite ...