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Please use this identifier to cite or link to this item: http://hdl.handle.net/10373/1109

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Title: Gaming techniques and the product development process: commonalities and cross-applications
Authors: Wodehouse, Andrew
Bradley, David A.
Affiliation: University of Abertay Dundee. School of Computing & Engineering Systems
Keywords: Product design
Issue Date: 2006
Publisher: Inderscience
Type: Journal Article
Refereed: peer-reviewed
Rights: Published version (c)Inderscience, available from http://dx.doi.org/10.1504/JDR.2006.011360
Citation: Wodehouse, A. and Bradley, D. 2006. Gaming techniques and the product development process: commonalities and cross-applications. Journal of Design Research. 5(2): pp.155-171. Available from http://dx.doi.org/10.1504/JDR.2006.011360
Abstract: The use of computer-based tools is now firmly embedded within the product development process, providing a wide range of uses from visualisation to analysis. However, the specialisation required to make effective use of these tools has led to the compartmentalisation of expertise in design teams, resulting in communication problems between individual members. This paper therefore considers how computer gaming techniques and strategies could be used to enhance communication and group design activities throughout the product design process.
URI: http://hdl.handle.net/10373/1109
ISSN: 1748-3050
Appears in Collections:Computing & Engineering Systems Collection

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